the player in your list with number 11 will not be able to show up in chat (excellent for dealing with people who spam the chat).
Regarding the display of "chat/info/kills":
-Message window has been modified and is now separated into three parts:
1) User generated chat (radio and chat text) - 4 rows
2) Game Info (capture control point etc.) - 2 rows
3) Kills (x killed y) - 3 rows
The number of lines for each message window can be changed as long as it is at least 1 line and the total amount of lines for all message windows do not exceed 12. These chat windows can be manipulated through new console commands (where 'int' is any number between 1 and 12)
No. of lines for chat messages display
No. of lines for game info display
No. of lines for kills info display
chat.setChatHistory <int> <int> <int>
Sets the no of lines for all 3 message displays at once
Returns status on how many lines each message window in using.
chat.OldChatListStyle <0 or 1>
If set to 1, the old (v1.2) message window model is used.
No. of rows used if the old message window model is used